This is the first show off post of what Realm Tactics currently looks like. I have added a game mode which I have called Hacktics. The concept of this is that there are two hackers or similar which compete to control a network. So they move their programs around and try and capture more of the network than the opponent.
First off we have attacks. You can see that the DDOS unit (octopus thing) is currently selected to attack. It has a range attack with a minimum range currently highlighted with red. Any valid enemy units can be targeted and then attacks and counterattacks performed as required.
You can also see that this game mode has the concept of capturing the connectors and making paths of team connectors across the map. Each of the connectors (the wire things which are red/blue or grey when not captured). These share a local network so each entities that are connected to each other can share resources.
The initial iteration entity movement is also more or less complete. This will allow players to move tactically and allow them to outmanoeuvre their opponents.
All actions are essentially accomplished using the action menu. All actions that an entity can perform along with game based actions (Save, Zoom, Exit etc) will happen by selecting the option on the action menu.
Just to finish things off, we also have a main menu with a nested series of menus. This can be navigated to get to different game modes, versions of said game modes and maps within.
Obviously this needs some work as its not particularly fancy. But it works!